We made several announcements during the GAMA Trade Show last week. If you weren't paying attention to the Internet, here's what you missed:
Our pals at USAopoly have three more Munchkin games coming out this year!
- Munchkin Adventure Time 2 – It's a Dungeon Crawl! will be in stores next month. It's a 100-card expansion (including 12 new Dungeons!) retailing at US$19.95.
- Munchkin Zombies: The Walking Dead is a 56-card expansion based on Robert Kirkman's hit comic book, featuring great Charlie Adlard artwork. You will need Munchkin Zombies to play. The Walking Dead will be in stores late this summer, retailing at US$10.95.
- There will be a Munchkin The Nightmare Before Christmas core game! We aren't quite ready to announce when it will be available; price will be US$24.95.
- We will be reprinting Munchkin Dragons this August. Both it and Star Munchkin: Space Ships will be packaged in a blister attached to a backing card the same size as our tuckbox expansions, so retailers can hang these boosters right on the same peg. Price will still be US$4.95.
- Munchkin Steampunk Deluxe will be released in a launch kit this July, with three copies of the game, 72 promo cards (24 each of three different cards), and three posters for stores to hang in their shops. The game by itself will ship in September, so the launch kit is the only way to have the game when it is initially released. Steampunk Deluxe will be US$29.95 and the launch kit will be US$89.95.
- Munchkin Stocking Stuffers will be getting a full release later this year.
- Munchkin Gloom and Munchkin Smash Up are still on track for release this year. It's a bit too soon to narrow it down further than that.
- We're teaming up with Renegade Game Studios on a set of Munchkin trading cards! These are actual trading cards, just like sports cards and the like (but without the nasty chewing gum), and there will be some special or even unique chase cards scattered through the set.
Hard as this is to believe, we still haven't announced everything coming out this year! We've got some more love for Star Munchkin and some support for Munchkin Steampunk coming. We've got some new Munchkin expansions and accessories I'm really looking forward to. And a big part of what I did at the show was talk with some people about our Munchkin plans for 2016 and beyond . . . plans that I think define the term "ambitious." It's an exciting time to be a Munchkin fan!
We've gone on record as saying that we almost always treat our Munchkin boosters as "one and done." We had thought that our usual print run of 25,000 boosters (or more!) would be sufficient.
However, "almost always" is not always. Sometimes, it turns out that we're wrong about demand.
So far, eight of our out-of-print (or going-out-of-print-fast) boosters have been repackaged in two collections, Munchkin Holiday Surprise
Later this year, three more boosters will be getting new life in the form of second printings. I've already revealed on the forums that one of them is Star Munchkin: Space Ships
We're also experimenting with a new way to package boosters. Space Ships will be in the new format and at least one of the other two reprints will be as well. It's not as cheap as foil finseal packs for large quantities, so we'll definitely keep using those, but the new format makes smaller print runs cost-effective AND may make some retailers happy in the bargain.
Are you attending the GAMA Trade Show next week?
Do you want to meet Marketing Director Brian Engard, Retail Liaison Randy Scheunemann, and me, your humble Czar?
We're hosting a special retailer get-together the night of March 17 in Las Vegas. For details, attend one of Phil Reed's presentations that afternoon. We leaked a bit of information in our March retailer newsletter -- if you aren't subscribed, make sure to update your entry in our Store Finder or talk to Randy that night and he'll hook you up.
Hope to see a lot of you there!
March 2 is the day Texans celebrate their declaration of independence from Mexico, back in 1836. (Mexico didn't exactly accept it peacefully, you may recall.) This year, Warehouse 23 is celebrating by making Munchkin blank cards available again!
As for me, I'm celebrating being done (or at least very close to done) with a Very Important Munchkin Project that has eaten my brain for the past few months. Now I can refocus my attention on all the other things that have been . . . uh . . . piling . . .
Wow, that's a whole lot of stuff to work on. Better get started. After all, 2016 is a lot closer than we think.
(A personal postscript: I wrote this item a couple of weeks ago. On Saturday, my grandfather passed away. I'm taking this week off to spend time with my family. I'll be jumping on my ever-increasing to-do list next week instead. Thanks to everyone who has already expressed your condolences; they really do mean a lot. -AH)
You might find yourself wondering "Just what does a Munchkin Hireling do?" Well aside from the obvious carrying of things my co-workers can't, I also have a number of very important duties. I make a lot of jokes (some of them so bad they wind up on Munchkin cards,) I remind Andrew that there are these things called deadlines, I help shepherd art from the talented hands of John Kovalic through the approvals process and into the hands of our amazing production department, and, most importantly, I avoid anyone with a Kill the Hireling card!
-- Devin Lewis
We had a fantastic time and hope everyone who attended did as well. I want to congratulate everyone from SJ Games on their hard work pulling this together -- it was the very definition of a team effort, with everyone on staff involved at one time or another. Thanks, y'all; I'm proud to be working with you. Special thanks to MIBs Sean and Melissa Ferris, who gave up their entire weekend to work in the store with us.
I'm flying back home today (because I've done two trips back to back and I am TIRED) while the rest of the team dismantles the store and comes home tomorrow and Wednesday. It's going to be tough to go back to the dull routine after the excitement of putting our very own New York store together, but we'll manage somehow.
Thanks again to everyone who came by and visited Munchkin World NYC!
OHH, and congratulations to Brian Shanks, the winner of the Munchkin Invitational! The final round was Munchkin Steampunk Deluxe (using a handmade prototype set), and he got to keep the set as his prize . . . or he would have, had he not offered it as a bribe to another player for help in the winning combat. A munchkinly play indeed!
It's hard to believe but I just got back into town, and later this week I'll be flying (with a whole lot of my loyal co-workers!) to New York for Munchkin World NYC! It's been months in the planning and we hope everyone who shows up has a great time. Hope to see y'all there!