Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. Millions of copies sold worldwide!
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It's rare that I use this space for non-Munchkin news, but some of you may have missed it and others may not have recognized its significance.
Gaming lost one of its pioneers last week when Loren Wiseman passed away. Loren's start in the hobby came in 1974 when his first wargame design was published. He was a founder of Game Designers Workshop (later just GDW) and helped design the very first well-known SF roleplaying game, Traveller, a game still being supported with new content four decades later. We were privileged to create a GURPS version under Loren's guidance, and I had the honor of working with him on several GURPS Traveller supplements in the early 2000s.
Loren was one of the very first people I met when I started at SJ Games back in April 2000. Many others have known him for much longer, or have grown up with his work on Traveller, Twilight: 2100, D&D, and many other games over the years. He was inducted into the Origins Hall of Fame in 2003 and richly deserved that honor and more.
It makes me sad that Loren won't get to see Munchkin Shakespeare; he would have loved it.
Ave atque vale, Loren.