The World of Munchkin

Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. Over a million sold now, in three great flavors . . . card game, boardgame, and RPG.

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May 14, 2012: You Kick Open The Door And Find An OGRE

I haven't been talking about our recently concluded Ogre Kickstarter in this space, because, well, it's not Munchkin. However, when the elephant in the room is actually a giant cybernetic tank that has just raised more than 20% of your total revenue from 2011, it's probably worth a mention. Here are a few questions y'all might have (and if not, I still want to answer them, so there).

Why are you even talking about this? It's not Munchkin . . .

First of all, because fans of Ogre and SJ Games, including some of you reading this, pledged over $923,000 to help make Ogre bigger and better. That kind of dedication demands recognition and thanks. So -- thank you, very much, for making Ogre the most-funded tabletop game in the history of Kickstarter. Every pledge is a mark of support for Ogre, for the company, and for Steve himself, and we are absolutely NOT taking that lightly. We've made a lot of commitments and we are going to honor them.

For my part, I'm a fan of Kickstarter, so I have been consulting on the Ogre campaign for a couple of months now. While Phil was in China, I ended up spending a LOT of time working with Steve to help shape the final days of the drive. Not many things would be important enough to take me away from Munchkin development, but this was definitely one of them. (Fear not: Munchkin Apocalypse is still on schedule!) I suspect I'll be giving Ogre some of my time for a few weeks yet. And when the games actually arrive in Austin, it'll be all hands on deck -- packing over 5,000 games and sets of extras is a HUGE undertaking, and we'll all be pitching in!

(Special commendations to Sam Mitschke, who put in VERY long hours and wrecked his laptop getting all our videos put together!)

OK, so how does this affect Munchkin?

In the short term, not much at all; I'm not involved with Ogre development, and I have already taken on a larger share of Munchkin development because we knew Steve's time was going to be eaten up by this project. We'd planned for Ogre's success (although maybe not the degree of success we've seen!) so it wouldn't get in the way of Munchkin.

In the longer term, Steve's going to be focused on writing new Ogre content for a while, and we'll be hiring an Ogre Czar (title not final) to help shepherd Ogre the way I've been shepherding Munchkin. And yes, some resources that probably would have gone to Munchkin may be going to Ogre instead . . . although not as much as you might think, considering the amount of support Ogre fans have given us. (Have I said "Thank you" enough? No! Thank you!) We can't ignore the level of support the Kickstarter showed us! Luckily, we've planned so far ahead that most of the Munchkin releases for the first half of 2013 are already in development. We'll have time to make adjustments if we need to.

Will you be doing a Munchkin Kickstarter?

We don't have any plans for one. It's a very different beast from Ogre (and from Car Wars, for which we have already promised a Kickstarter at some point down the road), and a Kickstarter doesn't seem appropriate for a game that's trucking along very nicely. I'm not going to say "never," but it's not on our radar.

-- Andrew Hackard

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May 1, 2012: Munchkin 2012 Silver Piece Rule For May 2012

In the United States, May brings many important days of recognition, but none so important as Mother's Day. Or so our mothers tell us. Here's a rule in their honor:

You may use the 2012 Silver Piece in any variety of Munchkin, including Munchkin Quest, to add a Mommy Monster to combat. The Mommy will join any monster of Level 5 or below, or that is a Baby (or has Baby in the name). The Mommy is 10 levels higher than the original monster, and gives 1 extra level and 2 extra Treasures (above those she inherited from her offspring) when killed.

In the Munchkin card games, give the 2012 Silver Piece to the current player following the combat. That player may not use it again that game unless she is a mother herself.

In Munchkin Quest, the Silver Piece becomes part of the Mommy's Treasure. If Mommy is not killed before the end of the game, or is banished in a way that does not award Treasure, you may reclaim your Silver Piece. The Mommy Monster travels with her offspring and is considered to have the same base color.

As always, you may only use one Munchkin or Munchkin Quest coin per game, unless the rule says otherwise (and this one doesn't, so there).

Special bonus rule! If you are playing on May 13, Mother's Day, the Mommy Monster is 20 levels higher and grants 2 extra levels and 5 extra Treasures!

More about the Munchkin Silver Piece