Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. Millions of copies sold worldwide!
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With the exception of one game added to the schedule very recently and a few bookmarks here and there, everything on the 2016 Munchkin schedule has gone to print. More impressive, a fair number of our early 2017 releases have also gone or are very, very close to heading to the printer. We aren't quite to the point of working a full year ahead, but we're closer than we've been in a long time.
As for me, I have a couple of projects to turn over to Devin for playtesting and to our talented artists for illustration and layout. Once those are done, I can start thinking about 2018 plans. And we do have plans, yes indeedy . . .